

What
we have accomplished......
1)
Created by game industry veterans who've shipped dozens of titles on PC's
and consoles.
2)
All lighting is completely realtime.
3)
Per-Pixel Diffuse And Specular Bump Mapping
4)
Pixel Accurate Shadowing
5)
Projective textured lighting
6)
Unified lighting model across all surfaces
7)
Takes full advantage of GeforceFX runtime CG
8)
Uses vertex and pixel shaders
9)
Advanced texturing effects possible with shader system.

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