Contraband principal Bill Heineman has been involved in game development
for over eighteen years, a career ranging from the Atari 2600 to Windows
XP and modern consoles. With dozens of completed games to their names,
and the hard-earned experience from their past work, Contraband management
and Production staff have "The right stuff" for game development
in the 21st century.
Contraband develops original game titles. Starting from a blank page,
Contraband is experienced at developing new games from internal designs
and external concepts. Project Manager and Designers at Contraband are
adept at the task of creating comprehensive Game Design Guides, Story
References, and Technical Design Documents.
Attention to detail, careful planning and passion for the game concept
lead to well designed, fun games that beat the trend of poorly planned,
over-late and over budget creations.
Contraband Entertainment, Inc. takes pride in the vast array of consoles
and operating systems it can develop games for. Here are a few: